SAN FRANCISCO—Blind people might not seem like a natural audience for most video games since they can’t experience the “video” part that’s a definitional piece of the experience. At a fascinating Game Developers Conference Presentation this week, though, EA Sports Accessibility Lead Karen Stevens talked about how she discovered a significant existing base of blind players in EA's games and how the company is moving to serve it.
The process began when Stevens received an email from a blind gamer complaining that changes to the kick-power meter in Madden NFL were making the latest version of the game impossible for them to play. Reaching out to other blind gamers through the forums on audiogames.net, Stevens found plenty of players figuring out their way through UFC, NHL, and even Need for Speed games without being able to see the menus or action on-screen.
“We already had an audience; they were just struggling,” Stevens said. “We were ignoring part of our audience.”
With that revelation, Stevens dived into the forums to figure out just how these blind gamers were managing in games that were decidedly not designed with them in mind. In games like Madden and NHL, blind gamers are helped by the detailed play-by-play commentary that provides a useful running account of what’s happening on-screen, “kind of like listening to a game on the radio,” she said. Both games also have helpful camera angle options where the goal is always to move “up” on the screen and AI that automatically moves teammates until you actively take control, simplifying things immensely.
In a game like Need for Speed, blind players can find the road by following the path of AI cars. Tracking audio cues like changing engine pitch (to indicate speed), directional stereo sounds when the cars are turning, and whooshing sounds for passing obstacles can help generate a mental map for a course even when it can’t be seen. After a while, these players can essentially memorize the tracks, using the rumbling controller to know when they’re going off course or into a collision.